26: COPYING
Copying is the practice of using a copy, model, or representation of an object or action instead of the original—especially when the original is expensive, fragile, dangerous, difficult to access, or hard to measure directly. Instead of interacting with the physical, you use replicas, simulations, templates, digital twins, or optical/sonic signals that provide the 'needed function' while reducing risk and cost.
This principle is expressed in three common moves:
Use a simpler/cheaper model instead of the real object which is fragile, hard to use, non-reliable, or dangerous;
Replace an expensive/hard-to-handle object with a cheap replica or representation that provides the same function for the task;
Use optical, acoustic, or any material-based images, scans, sensor signals, digital twins to view, test, or control without direct contact;
Why "Copying" creates innovation?
When you use copies strategically, you unlock multiple advantages at once: